American Museum of Natural History
Anthropology
This re-evaluation of existing data on board games from the Near Eastern Bronze Age demonstrates their function as social lubricants in cross- cultural interaction. Board games are situated theoretically as liminoid practices, which lie... more
This study frames research on board games within a body of anthropological theory and method to examine the long-term social changes that effect play and mechanisms through which play may influence societal change. Drawing from... more
actual board has yet been excavated in Greece. The senet board with a recumbent lion, exhibited in the National Archaeological Museum at Athens and published here for the first time, was in fact collected in Egypt. Instead this object... more
Social complexity requires people to create new ways of interacting with one another to counteract new social boundaries. Board games provide one avenue by which archaeologists may examine the ways in which people interacted. The act of... more
Egyptian senet boards follow a very consistent morphology that varies in small but notable ways throughout the 2000-year history of the game. A previously unpublished board, in the Rosicrucian Museum in San Jose, California, may provide... more
This paper takes its cue from two art objects that can be considered in themselves as nontextual experiments in ethnographic research. The series Museum Photographs by Thomas Struth, as Guggenheim Museum curators put it, " captures... more
Although cognitive science was multidisciplinary from the start, an under-emphasis on anthropology has left the field with limited research in small scale, indigenous societies. Neglecting the anthropological perspective is risky, given... more
We report 2 studies on how residents of Papua New Guinea interpret facial expressions produced spontaneously by other residents of Papua New Guinea. Members of a small-scale indigenous society, Trobrianders (Milne Bay Province; N 32, 14... more
Mimesis is a powerful tool for apprehending and comprehending alterity. This chapter examines how carvers in the Trobriand Islands appropriate images from outsiders to expand their relational networks. It argues that the creative... more